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Knights of pen and paper
Knights of pen and paper













Their personalities and surroundings impact on their abilities in the game, so it made sense to have the little brother play as a rogue because his constant attention seeking gives him higher initiative – handy to get in those critical strikes early. The player controls a disparate group of jocks, nerds, hipsters and the like, who begin the adventure in a dungeon/basement, sitting around a table in a group. It’s an RPG in which the characters are playing an RPG. It isn’t essential to have a full understanding of D&D and its brethren to appreciate the delightful concept at the heart of Knights of Pen and Paper.

knights of pen and paper

I was in some twilight zone that had become the precise social opposite of high school. I have never Masqueraded as a Vampire or biffed a dragon on the bonce while consulting a rulebook, and suddenly that made me an outsider. My hands remained on the keyboard, as I surreptitiously scrolled through the other games installed on the Paradox Steam account (CK II: Old Gods alpha, if you’re wondering, more of which soon). I don’t think anyone threw both hands in the air and yelled out, ‘ RIFT Rifts was my youth, I tell you, the very essence of my adolescence’.

knights of pen and paper

He asked again, urging people not to be shy, and almost every hand in the room was raised. After introducing the basic concept of the game and showing a few screenshots to illustrate how combat, shopping and travel work (IN THE GAME), the Paradox producer at the front of the room asked people to raise their hands if they had ever indulged in tabletop roleplaying. There was a slightly awkward moment in the presentation that preceded the hands-on session.

knights of pen and paper

At a recent preview event, I created a party led by a hipster paladin and headed into the lands of clichés and catacombs. Knights of Pen and Paper +1 is the Paradox-published PC version of a handheld meta-RPG.















Knights of pen and paper